Hideo Kojima’s evolution and his relationship with technology
5 years, 1 month ago

Hideo Kojima’s evolution and his relationship with technology

The Hindu  

As we have been pulling apart the massive onion that is Death Stranding, Hideo Kojima has been having quite the week. A foray into the intense Kojima’s début title Penguin Adventure was one of the first instances of multiple endings in a game. Metal Gear Solid was unveiled at the 1996 Tokyo Game Show in Chiba, and — much like Death Stranding now — no one had experienced anything quite like it, for its complex storyline and movie quality cut-scenes. Prior to leaving Konami to re-form his studio, Kojima made Metal Gear Solid V: The Phantom Pain. With up-to-date performance capture tech, Kojima also pushes actors to the next level in the game, a trait vocally commended by Norman Reedus.

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