Resident Evil Village Review: Entertaining survival slasher combines well-worn horror elements into all-round package
FirstpostI despise horror as a genre. However, as I peeked at the screen through my fingers during my first playthrough of Capcom’s Resident Evil: Village, I had to admit, I was having a really good time, because a) the game isn’t all that scary and b) even though it makes heavy use of basic horror elements, the entire package as a whole is quite entertaining. The Miranda Squad The Village is ruled over by a motley crew of freakish whackjobs, comprising of Lady Dimitrescu, a statuesque vampire who has quickly become the obsession of weird perverts on the internet, Karl Heisenberg, who is the answer to the question ‘what if Nicolas Cage played Magneto in the X-Men movies,’ Donna Beneviento, a puppeteer who is a little too intimate with a creepy doll named Angie and Salvatore Moreau, a grotesque fish-man who can vomit acid. A Little Bit of This, a Little Bit of That Resident Evil: Village is hardly the longest game I’ve ever played, and with an average play time of just over 10 hours, you can get through much of the story in no time. TL;DR: While Resident Evil: Village isn’t one of the most innovative titles of the genre, it manages to weave together well-worn horror tropes in a refreshing, fast-paced experience.