Moviemaking and gamemaking are converging
Hindustan TimesHigh technology fills the headquarters of NCSoft, a South Korean developer of such popular video games as “Lineage”. In some ways creating a game is harder than making a film, says Rod Fergusson, who is in charge of Blizzard’s “Diablo” series. “There’s a lot of crossovers now with these various labour markets…the skill set is very interchangeable,” says Asad Qizilbash, head of PlayStation Productions, which makes films and TV series based on Sony’s games. Martin, creator of the Game of Thrones series, wrote the backstory for “Elden Ring”, one of the last year’s biggest games. The only bit of Hollywood that hasn’t translated to gaming is comedy, which one developer attributes to games’ long gestation periods: “No joke is funny for three years.” As the video game industry sucks in movie talent, Hollywood feeds off games’ intellectual property.