Black Myth: Wukong – Why the Chinese game is taking the world by storm
3 months, 3 weeks ago

Black Myth: Wukong – Why the Chinese game is taking the world by storm

Al Jazeera  

The video game sold more than 10 million copies within three days, becoming the most successful Chinese game of all time. Black Myth: Wukong, produced by developer Game Science, has already generated an estimated $800-900m in revenue to date and will help project Chinese culture to a global audience. In November, IGN, a United States video game and entertainment media company, reported on an alleged history of sexist posts that went public from some of Black Myth: Wukong’s developers. Ex-Gamekult journalist Benoit “ExServ” Reinier was among individuals to receive the guidelines from Game Science and has made a public video stating that he would not be reviewing Black Myth: Wukong, describing the guidelines as “ridiculous” due to concerns about censorship. “With the continued emergence of successful cases including Black Myth: Wukong, more investment and resources will focus on the Chinese gaming industry,” Mei Bo, senior game producer and founder of a gaming startup, told the Global Times.

History of this topic

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