Virtual insanity? Why the metaverse might be closer than you think
The IndependentFor free real time breaking news alerts sent straight to your inbox sign up to our breaking news emails Sign up to our free breaking news emails Sign up to our free breaking news emails SIGN UP I would like to be emailed about offers, events and updates from The Independent. “It’s the same in virtual worlds – they’re built by the people for the same people,” she continues, alluding to her experiences designing games in the Eighties and Nineties. “I don’t wake up and think about, ‘Oh, what cafe am I going to go to?’ or, ‘Oh, what friends am I going to see?’ I think about the internet and how I need to speak to somebody who is in a different country but we can only meet in an art gallery that’s been built on the Ethereum blockchain.” open image in gallery Travis Scott appears on ‘Fortnite’ in 2020 In the preliminary metaverse, Briggs has found community, opportunities and a thriving art career. She says there “just isn’t as much opportunity in the physical world” for up-and-coming creators and as a result “young people are feeling disillusioned with real life”. “Digital fashion does not just have the potential to replace fast fashion; we’re solving a lot of issues that we’re currently facing in the fashion industry with overconsumption, general waste and exclusivity,” continues Aulbekova.