Video Gaming Got Its First Major Union. Now What?
WiredIt's May 23, and history is about to take place in Madison, Wisconsin. A group of game developers have gathered in person to await the results of a National Labor Relations Board election that will determine whether the quality assurance workers at Call of Duty developer Raven Software have the majority vote needed to unionize roughly two dozen employees under the behemoth known as Activision Blizzard. “It’s a beautiful day to unionize,” says Jessica Gonzalez, a former Activision Blizzard employee who now works as a campaign organizer at CODE-CWA, in a Twitter Spaces stream on May 23. Game Workers Alliance, formed by quality assurance workers at the Wisconsin-based studio in collaboration with the country's largest communications and media union, Communications Workers of America, is the first to exist at a AAA developer. Discussions around unions and better working conditions came to the forefront at events like 2018’s Game Developers Conference; yet it wasn’t until last year that North America’s first union formed with independent studio Vodeo Games.